VIENNA WEBGPU ENGINE
demos, running as WebAssembly on your browser's WebGPU
| main_demo |
the full renderer on the SeaKeep scene: deferred shading,
clustered lights, shadows, IBL, day-night cycle. ~58 MB download. |
| scene_editor |
the dockable scene editor. edits live in browser memory;
building a game and file dialogs need the desktop build. |
| tutorial |
the getting-started example: a small lit scene with a
free-fly camera. |
| multi_view |
several cameras rendering the same scene into split
viewports. |
needs a browser with
WebGPU
(recent Chrome or Edge; Firefox 141+, Safari 26+).
first load downloads all assets - subsequent loads come from cache.